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    Interface DaifugoResponse

    Full Daifugo game state returned from the API.

    interface DaifugoResponse {
        config: DaifugoConfig;
        cpuActions: DaifugoAction[];
        currentTurn: number;
        elevenBackActive: boolean;
        exchangeActions: DaifugoExchangeAction[];
        gameEndFlag: boolean;
        humanAction: DaifugoAction | null;
        lastPlayPlayerIdx: number;
        lockedSuit: string;
        message: string;
        messageCode?: string;
        messageParams?: Record<string, string>;
        numberLocked: boolean;
        pendingAction: "none" | "sevenPass" | "tenDiscard" | "queenBomber";
        pendingActionTarget: number;
        players: DaifugoPlayerData[];
        reverseDirection: boolean;
        revolutionActive: boolean;
        sequenceLocked: boolean;
        sortMode: number;
        suitLocked: boolean;
        tableCards: Card[];
        tableIsSequence: boolean;
    }
    Index

    Properties

    cpuActions: DaifugoAction[]
    currentTurn: number
    elevenBackActive: boolean
    exchangeActions: DaifugoExchangeAction[]
    gameEndFlag: boolean
    humanAction: DaifugoAction | null
    lastPlayPlayerIdx: number
    lockedSuit: string
    message: string
    messageCode?: string
    messageParams?: Record<string, string>
    numberLocked: boolean
    pendingAction: "none" | "sevenPass" | "tenDiscard" | "queenBomber"
    pendingActionTarget: number
    reverseDirection: boolean
    revolutionActive: boolean
    sequenceLocked: boolean
    sortMode: number
    suitLocked: boolean
    tableCards: Card[]
    tableIsSequence: boolean