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    Variable MemoryPhaseConst

    MemoryPhase: { FLIP1: 0; FLIP2: 1; GAME_END: 3; RESULT: 2 } = ...

    Memory phase constants (sync: internal/domain/Memory.go).

    Type Declaration

    • ReadonlyFLIP1: 0
    • ReadonlyFLIP2: 1
    • ReadonlyGAME_END: 3
    • ReadonlyRESULT: 2